UI/UX Design
Designing how a game is understood and operated: flows, screens, input, readability and the testing behind them.
UI/UX design in games covers both halves of its name. The UX half structures what a player has to understand and in which order: onboarding, information hierarchy, feedback for every action, and the paths through menus, stores and settings. The UI half makes that structure visible, with type, spacing, iconography and states.
Game constraints shape the result. One layout has to work with gamepad focus, touch and mouse, scale from a handheld screen to a television, survive translation into longer languages, and stay readable while the game keeps moving behind it.
The craft moves between wireframes, engine prototypes and user research, because an argument about a flow is settled by watching someone use it. Postings pair it with Photoshop and with engine work in Unity or Unreal; where the title says UI artist, the emphasis shifts from structure to visual style.
Where these positions are: Barcelona (10 positions), London (9 positions), Malmo (2 positions), Stockholm (2 positions), Belgrade (1 position), Cambridge (1 position), Dortmund (1 position), Frankfurt (1 position), Gdańsk (1 position), Guildford (1 position), Hamburg (1 position), Helsinki (1 position), Katowice (1 position), Kyiv (1 position), Lviv (1 position), Munich (1 position), Newcastle upon Tyne (1 position), Wrocław (1 position)
UI/UX Design experts (2)
Anna Strobl
2D Artist
JuniorAndreas Münch
Godot Gamedev & UI Designer
Neumarkt in der Oberpfalz (DE), SeniorOpen positions for UI/UX Design (41)
Game Designer - Live Service - EA Sports
Senior UI Technical Artist
Regular/Senior UI/UX Designer
Senior Level Designer
Associate Technical Director
Live Service Game Designer - EA Sports
UX Artist - ARC Raiders
Lead UI Artist
Mid/ Senior UI/UX Designer (f/m/d)
Founding UI/UX Artist, Unannounced Game
Game Producer (AI-first prototyping)
Senior UI Designer [Tom Clancy's The Division 3]
Expired job listings (1)
These positions are no longer available. They are listed here because they show which studios hire in this field – the listings themselves are still readable.
- Grafik-Designer (m/w/d) für 2D-Indie-Game gesucht - 100% Remote – Cherubim GmbH (expired on Dec 25, 2025)
