Location:
Katowice
Poland
More positions in Katowice
Level:
Senior
Scope:
40h/week
Type of work:
Permanent position
Posted:
Oct 26, 2026
From:
Oct 26, 2026
Website:
Apply here
ansharstudios.traffit.com/public/an…
Regular/Senior UI/UX Designer
Skills: Adobe Illustrator Adobe Photoshop Blueprints (Unreal Engine) Perforce UI/UX Design Unreal Engine
We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands-on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability.
Key Responsibilities
- Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.
- Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.
- High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.
- Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.
- UMG: Improve UI layouts and animations in UMG.
- Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.
- Design System: Help us keep the design system consistent and up to date.
Requirements
- 3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).
- Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.
- Wireframing: Strong wireframing skills and the ability to explain your design decisions.
- Figma: Good knowledge of Figma, including prototyping.
- Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.
- User-Centered Design: Strong in usability testing and feature ideation.
- Collaborative & Passionate: Love working with teams and staying updated on gaming trends.
- Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs.
- Passion for Games: Enthusiastic about both creating and playing games.
- English: B2 level in speaking and writing.
- Polish: B1/B2 level.
- On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.
Pluses
- Unreal Engine experience in UMG animations and simple UI visual effects.
- Playtesting: Experience in preparing or supporting playtests.
- Experience with version control software (Perforce preferred).
- Multiplayer Game Experience: Track record in creating multiplayer games.
- Multiplatform Development: Experience developing games for PC and consoles.
Salary
(depending on skills and experience)
- Contract of Employment: 7 550 – 13 800 PLN (gross) or equivalent on a B2B basis
We Offer
- Flexible Work Hours: Core hours 10:00 – 15:00.
- Hybrid Work Model: 3 days in office, up to 2 days remote.
- Private healthcare and life insurance.
- Co-financed Multisport Cards.
- English Lessons.
- Relocation Assistance (optional).
- No Crunch, No Non-Compete Policy.
- Pet-Friendly Office.
- Co-financed Participation in Conferences/Workshops (treated as work days).
Submission / Portfolio Instructions
- CV : Required.
- Cover Letter: Optional.
- Portfolio/Reel: Demonstrating relevant skills is required.
- Test: Must be willing to complete a test if requested.

