Game Design

Game design decides what the player does, what it costs them and what it gives back: rules, systems, content, and the balance between them.

The skill arrives paired with a specialism. Economy and monetisation design where the title is a live service, narrative and quest design where it tells a story, systems and combat design where it is mechanical, prototyping in an engine where the team is small enough that the designer builds the first version.

What all of them share is documentation and iteration: writing a design down so that engineers and artists can build it, then changing it when a playtest or a telemetry curve contradicts it. Scripting ability is expected wherever designers build their own prototypes, and spreadsheet work is the unglamorous core of balancing.

The neighbours separate by object. A level designer owns space and pacing. A narrative designer owns story and dialogue. A technical designer owns the implementation in engine. A game design position spans two of those, and the text says which two.

Where these positions are: Barcelona (15 positions), Paris (11 positions), Berlin (9 positions), London (7 positions), Warsaw (6 positions), Stockholm (4 positions), Belgrade (3 positions), Helsinki (3 positions), Munich (3 positions), Bucharest (2 positions), Cambridge (2 positions), Copenhagen (2 positions), Delft (2 positions), Montpellier (2 positions), Wrocław (2 positions), Wurzburg (2 positions), Bordeaux (1 position), Gdańsk (1 position), Hamburg (1 position), Hasselt (1 position), Kraków (1 position), Kyiv (1 position), Leuven (1 position), Limassol (1 position), Lviv (1 position), Lyon (1 position), Manchester (1 position), Montreal (1 position)

Game Design experts (3)

Michael Kiessling

Creative Director / World & Design Lead

Weidenberg (DE), Lead, €75/hr

Manuel Döbbel

Godot Game Developer

Germany, Beginner

Andreas Münch

Godot Gamedev & UI Designer

Neumarkt in der Oberpfalz (DE), Senior
All talent for Game Design

Open positions for Game Design (102)

Senior Level Designer

Tripledot Studios, Barcelona (ES)
Level Designer 40h/week

Game Producer (Hybrid Casual)

Tripledot Studios, Barcelona (ES)
Game Producer 40h/week full remote

Producer w/m/d

Weltenbauer, Wiesbaden (DE)
Game Producer 40h/week full remote

Game Designer - Lion Studios

Tripledot Studios, London (GB)
Game Designer 40h/week full remote

Product Manager

Plummy Games, Tallinn (EE)
Product Manager 40h/week full remote
All jobs for Game Design