SQL
SQL appears wherever a game produces data: accounts and inventories, progression and economy, telemetry, and the reports a team steers by.
Backend work uses it against the live schema behind progression, matchmaking and purchases, where indexing, migrations under load and query cost are the daily concerns. A migration that locks a table is an outage in a live title.
Analytical work uses it against a warehouse to answer why retention dropped in the second session or which offer paid for itself. The queries are larger, the stakes per statement smaller, and the output is a dashboard rather than a service.
The requirement list says which of the two a position means: a server language, containers and cloud services point to the first, statistics and reporting tools to the second. Both are called SQL, and operating a schema that thousands of concurrent players write to is a different craft from explaining their behaviour afterwards.
Open positions for SQL (43)
Senior Performance QA Engineer (World of Warships, PC)
Senior Product Manager performance - Monopoly GO!
Lead Systems Designer - Star Trek Fleet Command
Senior Product Analyst - Stumble Guys!
DevOps Linux - Game Services (W/M/X)
Market Data Analyst Assistant - Stage (6 mois) Janvier 2027 (F/H/NB)
Release Engineer (m/w/d) für Systemadministratoren & Softwareentwickler
Senior Backend Engineer - Anti-Cheat
