React
React is the frontend framework behind the web surfaces a game needs: shops, accounts, companion sites, launcher interfaces and the internal dashboards a team works from.
The work is interface engineering in the browser. Components, state, data fetching and routing make up the daily material, with TypeScript as the normal companion and a styling approach that keeps a growing interface consistent. Most of it talks to an API that someone else maintains.
In games the demanding cases are usually the internal ones. A live-ops dashboard or a configuration tool has to show a lot of data and let someone change it without making a dangerous mistake, which puts more weight on clarity and error handling than on visual polish. A destructive action behind a convenient button is a real risk in a tool that touches a live game.
JavaScript and TypeScript are the languages underneath, and HTML5 covers the browser platform as a whole. React is the specific framework a project has standardised on, and postings that name it usually mean the surrounding ecosystem too.
Where these positions are: Munich (1 position), Nicosia (1 position), Warsaw (1 position)
Open positions for React (4)
Senior Unity Engineer (Full-Stack)
Senior Full-Stack Engineer
Senior Frontend Engineer (World of Warsips, PC)
